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Sovman got a reaction from FlaSh in Season 3 of OB Hub
Don't worry irish, danny owns the league hub aswell if you want to join that
@IrishChamp
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Sovman got a reaction from Scrune in Season 3 of OB Hub
Don't worry irish, danny owns the league hub aswell if you want to join that
@IrishChamp
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Sovman got a reaction from Extinct ツ in Season 3 of OB Hub
Don't worry irish, danny owns the league hub aswell if you want to join that
@IrishChamp
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Sovman got a reaction from Scrune in [Suggestion] It's that time of the year now, surely?
@Scrune Grancrest is top quality
read the manga for black clover tho cos is hard to deal with this in the anime
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Sovman got a reaction from keemy in [Suggestion] It's that time of the year now, surely?
@Scrune Grancrest is top quality
read the manga for black clover tho cos is hard to deal with this in the anime
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Sovman got a reaction from Desig in [Suggestion] It's that time of the year now, surely?
I heard deleting it will break everything. nothing can be done, must leave it be.
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Sovman got a reaction from Eraser in [Suggestion] It's that time of the year now, surely?
I heard deleting it will break everything. nothing can be done, must leave it be.
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Sovman got a reaction from Skill in [Suggestion] It's that time of the year now, surely?
I heard deleting it will break everything. nothing can be done, must leave it be.
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Sovman reacted to keemy in Season 3 of OB Hub
Personally i think trucks are better than normal cars, i think this because you can carry more if you're going on a longer road trip. However cars are better for going faster in shorter times.
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Sovman got a reaction from FlaSh in Season 3 of OB Hub
So people like major and eraser and all the lvl 1's are around 700 elo on faceit. (1100 is elo for lvl 4)
these lvl 1-2-3's fill up about 1/3 of 70% of the games that are currently being played. so imo restricting these will just make the hub rather ded.
Assuming that we are getting around 25+- elo for each win in solo que on faceit free. this would take around 15-20 game wins in a row to get to lvl four
Now this is the problem. For someone of our skill lvl this wouldn't take too long at all because it would be realistic for us to win a majority of the games we played at lvl 1-2-3 and assuming we played 3-4 games a day this would take a weeks worth of time.
However, for people like eraser and major, etc. queuing solo into faceit is going be a grind and a half, as they are probs gonna be wining and losing the same amount of games each day meaning their elo won't chance much at all. but lets assume the best case and they win 2 games a day and only lose 1. (since 3 games a day is what most of these do anyways when playing the hub/gathers) this would still take 20 days of grind for them to get to lvl 4 on faceit just to be able to play the hub. if we include the days which they are playing bad or just struggling with matched teammates they are going to take upto a month or longer to get lvl 4.
TLDR: Idk about u but getting lvl 4 is a lot harder than u think for people who can't solo carry every game they play.
My solution would be to turn it back to applying to be in the hub and make more mods/admins on the hub who can check and accept these applications then people in the hub can still play who are restricted by lvl and the admins won't struggle as much trying to manage the applications as there are more of them dealing with it.
^just saw this so i'll just drop it here since it works well with mine^
ofc go with the current system for a few and make changes or not depending on how often gathers end up getting played.
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Sovman got a reaction from Eraser in Season 3 of OB Hub
would take major giving me info over a two hungry people grunting at me for an entire match
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Sovman got a reaction from Eraser in Season 3 of OB Hub
So people like major and eraser and all the lvl 1's are around 700 elo on faceit. (1100 is elo for lvl 4)
these lvl 1-2-3's fill up about 1/3 of 70% of the games that are currently being played. so imo restricting these will just make the hub rather ded.
Assuming that we are getting around 25+- elo for each win in solo que on faceit free. this would take around 15-20 game wins in a row to get to lvl four
Now this is the problem. For someone of our skill lvl this wouldn't take too long at all because it would be realistic for us to win a majority of the games we played at lvl 1-2-3 and assuming we played 3-4 games a day this would take a weeks worth of time.
However, for people like eraser and major, etc. queuing solo into faceit is going be a grind and a half, as they are probs gonna be wining and losing the same amount of games each day meaning their elo won't chance much at all. but lets assume the best case and they win 2 games a day and only lose 1. (since 3 games a day is what most of these do anyways when playing the hub/gathers) this would still take 20 days of grind for them to get to lvl 4 on faceit just to be able to play the hub. if we include the days which they are playing bad or just struggling with matched teammates they are going to take upto a month or longer to get lvl 4.
TLDR: Idk about u but getting lvl 4 is a lot harder than u think for people who can't solo carry every game they play.
My solution would be to turn it back to applying to be in the hub and make more mods/admins on the hub who can check and accept these applications then people in the hub can still play who are restricted by lvl and the admins won't struggle as much trying to manage the applications as there are more of them dealing with it.
^just saw this so i'll just drop it here since it works well with mine^
ofc go with the current system for a few and make changes or not depending on how often gathers end up getting played.
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Sovman got a reaction from Danny in Season 3 of OB Hub
So people like major and eraser and all the lvl 1's are around 700 elo on faceit. (1100 is elo for lvl 4)
these lvl 1-2-3's fill up about 1/3 of 70% of the games that are currently being played. so imo restricting these will just make the hub rather ded.
Assuming that we are getting around 25+- elo for each win in solo que on faceit free. this would take around 15-20 game wins in a row to get to lvl four
Now this is the problem. For someone of our skill lvl this wouldn't take too long at all because it would be realistic for us to win a majority of the games we played at lvl 1-2-3 and assuming we played 3-4 games a day this would take a weeks worth of time.
However, for people like eraser and major, etc. queuing solo into faceit is going be a grind and a half, as they are probs gonna be wining and losing the same amount of games each day meaning their elo won't chance much at all. but lets assume the best case and they win 2 games a day and only lose 1. (since 3 games a day is what most of these do anyways when playing the hub/gathers) this would still take 20 days of grind for them to get to lvl 4 on faceit just to be able to play the hub. if we include the days which they are playing bad or just struggling with matched teammates they are going to take upto a month or longer to get lvl 4.
TLDR: Idk about u but getting lvl 4 is a lot harder than u think for people who can't solo carry every game they play.
My solution would be to turn it back to applying to be in the hub and make more mods/admins on the hub who can check and accept these applications then people in the hub can still play who are restricted by lvl and the admins won't struggle as much trying to manage the applications as there are more of them dealing with it.
^just saw this so i'll just drop it here since it works well with mine^
ofc go with the current system for a few and make changes or not depending on how often gathers end up getting played.
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Sovman got a reaction from Chus in Season 3 of OB Hub
would take major giving me info over a two hungry people grunting at me for an entire match
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Sovman got a reaction from rhyse1317 in Season 3 of OB Hub
would take major giving me info over a two hungry people grunting at me for an entire match
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Sovman got a reaction from keemy in Season 3 of OB Hub
would take major giving me info over a two hungry people grunting at me for an entire match
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Sovman got a reaction from Thunder in Season 3 of OB Hub
So people like major and eraser and all the lvl 1's are around 700 elo on faceit. (1100 is elo for lvl 4)
these lvl 1-2-3's fill up about 1/3 of 70% of the games that are currently being played. so imo restricting these will just make the hub rather ded.
Assuming that we are getting around 25+- elo for each win in solo que on faceit free. this would take around 15-20 game wins in a row to get to lvl four
Now this is the problem. For someone of our skill lvl this wouldn't take too long at all because it would be realistic for us to win a majority of the games we played at lvl 1-2-3 and assuming we played 3-4 games a day this would take a weeks worth of time.
However, for people like eraser and major, etc. queuing solo into faceit is going be a grind and a half, as they are probs gonna be wining and losing the same amount of games each day meaning their elo won't chance much at all. but lets assume the best case and they win 2 games a day and only lose 1. (since 3 games a day is what most of these do anyways when playing the hub/gathers) this would still take 20 days of grind for them to get to lvl 4 on faceit just to be able to play the hub. if we include the days which they are playing bad or just struggling with matched teammates they are going to take upto a month or longer to get lvl 4.
TLDR: Idk about u but getting lvl 4 is a lot harder than u think for people who can't solo carry every game they play.
My solution would be to turn it back to applying to be in the hub and make more mods/admins on the hub who can check and accept these applications then people in the hub can still play who are restricted by lvl and the admins won't struggle as much trying to manage the applications as there are more of them dealing with it.
^just saw this so i'll just drop it here since it works well with mine^
ofc go with the current system for a few and make changes or not depending on how often gathers end up getting played.
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Sovman got a reaction from Jamie in Season 3 of OB Hub
would take major giving me info over a two hungry people grunting at me for an entire match
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Sovman got a reaction from Lewis in Season 3 of OB Hub
would take major giving me info over a two hungry people grunting at me for an entire match
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Sovman reacted to Scrune in Season 3 of OB Hub
cant you make it so that the level 1's that are already in can still queue, but from now on you need to be level 4-10 to join the hub. This will make it so that no one in this community will get excluded. If you are below lvl 4 and not member of the hub you can just send a invite to those who didnt join yet.
Also if there are still retarded players in the hub that are lvl 1/2/3 you can filter them out when they play a gather. Also since no lvl 1/2/3 can join anymore without an invite or without climbing they wont join back to the hub.
Tbh this might be a better solution since you wont exclude anyone from OB and the randoms that can join arent complete bots.
Example:
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Sovman got a reaction from Jamie in Season 3 of OB Hub
So people like major and eraser and all the lvl 1's are around 700 elo on faceit. (1100 is elo for lvl 4)
these lvl 1-2-3's fill up about 1/3 of 70% of the games that are currently being played. so imo restricting these will just make the hub rather ded.
Assuming that we are getting around 25+- elo for each win in solo que on faceit free. this would take around 15-20 game wins in a row to get to lvl four
Now this is the problem. For someone of our skill lvl this wouldn't take too long at all because it would be realistic for us to win a majority of the games we played at lvl 1-2-3 and assuming we played 3-4 games a day this would take a weeks worth of time.
However, for people like eraser and major, etc. queuing solo into faceit is going be a grind and a half, as they are probs gonna be wining and losing the same amount of games each day meaning their elo won't chance much at all. but lets assume the best case and they win 2 games a day and only lose 1. (since 3 games a day is what most of these do anyways when playing the hub/gathers) this would still take 20 days of grind for them to get to lvl 4 on faceit just to be able to play the hub. if we include the days which they are playing bad or just struggling with matched teammates they are going to take upto a month or longer to get lvl 4.
TLDR: Idk about u but getting lvl 4 is a lot harder than u think for people who can't solo carry every game they play.
My solution would be to turn it back to applying to be in the hub and make more mods/admins on the hub who can check and accept these applications then people in the hub can still play who are restricted by lvl and the admins won't struggle as much trying to manage the applications as there are more of them dealing with it.
^just saw this so i'll just drop it here since it works well with mine^
ofc go with the current system for a few and make changes or not depending on how often gathers end up getting played.
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Sovman got a reaction from IrishChamp in Season 3 of OB Hub
So people like major and eraser and all the lvl 1's are around 700 elo on faceit. (1100 is elo for lvl 4)
these lvl 1-2-3's fill up about 1/3 of 70% of the games that are currently being played. so imo restricting these will just make the hub rather ded.
Assuming that we are getting around 25+- elo for each win in solo que on faceit free. this would take around 15-20 game wins in a row to get to lvl four
Now this is the problem. For someone of our skill lvl this wouldn't take too long at all because it would be realistic for us to win a majority of the games we played at lvl 1-2-3 and assuming we played 3-4 games a day this would take a weeks worth of time.
However, for people like eraser and major, etc. queuing solo into faceit is going be a grind and a half, as they are probs gonna be wining and losing the same amount of games each day meaning their elo won't chance much at all. but lets assume the best case and they win 2 games a day and only lose 1. (since 3 games a day is what most of these do anyways when playing the hub/gathers) this would still take 20 days of grind for them to get to lvl 4 on faceit just to be able to play the hub. if we include the days which they are playing bad or just struggling with matched teammates they are going to take upto a month or longer to get lvl 4.
TLDR: Idk about u but getting lvl 4 is a lot harder than u think for people who can't solo carry every game they play.
My solution would be to turn it back to applying to be in the hub and make more mods/admins on the hub who can check and accept these applications then people in the hub can still play who are restricted by lvl and the admins won't struggle as much trying to manage the applications as there are more of them dealing with it.
^just saw this so i'll just drop it here since it works well with mine^
ofc go with the current system for a few and make changes or not depending on how often gathers end up getting played.