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UnSeen

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  1. Upvote
    UnSeen got a reaction from Sir_Conor in Donator & VIP Group Changes   
    Hey all
    This is just a minor announcement to explain the new group that has popped up on the forum with a pink glow called VIP. Essentially, as many of you know, we're working on a new donation system and several features of it will be significantly different. These changes will be gone over at the time, but the result of some of these changes is that there are now two separate groups for current donators and permanent VIPs.
    Those of you who have donated for VIP (the £50 option) in the past will have been put into this group, either as your primary or secondary group. At the moment member has taken automatic priority over VIP in what colour you have on the forum, but if you are a VIP you can ask an admin+ if you would prefer to have the pink glow.
    All other active donators (active in the sense of recently present in the community) will remain in the other group until further notice. Inactive individuals (both in the donating and playing sense) have been purged from the group and the basis of how the group will work will be explained once the new system is put in place.
    If you have any questions feel free to ask staff (ideally admin+ as they are the only ones who really know), but don't expect lots of expansion on the donation system until it is properly put in place.
  2. Upvote
    UnSeen got a reaction from Jaydog! in Donator & VIP Group Changes   
    Hey all
    This is just a minor announcement to explain the new group that has popped up on the forum with a pink glow called VIP. Essentially, as many of you know, we're working on a new donation system and several features of it will be significantly different. These changes will be gone over at the time, but the result of some of these changes is that there are now two separate groups for current donators and permanent VIPs.
    Those of you who have donated for VIP (the £50 option) in the past will have been put into this group, either as your primary or secondary group. At the moment member has taken automatic priority over VIP in what colour you have on the forum, but if you are a VIP you can ask an admin+ if you would prefer to have the pink glow.
    All other active donators (active in the sense of recently present in the community) will remain in the other group until further notice. Inactive individuals (both in the donating and playing sense) have been purged from the group and the basis of how the group will work will be explained once the new system is put in place.
    If you have any questions feel free to ask staff (ideally admin+ as they are the only ones who really know), but don't expect lots of expansion on the donation system until it is properly put in place.
  3. Upvote
    UnSeen got a reaction from Jamie in Donator & VIP Group Changes   
    Hey all
    This is just a minor announcement to explain the new group that has popped up on the forum with a pink glow called VIP. Essentially, as many of you know, we're working on a new donation system and several features of it will be significantly different. These changes will be gone over at the time, but the result of some of these changes is that there are now two separate groups for current donators and permanent VIPs.
    Those of you who have donated for VIP (the £50 option) in the past will have been put into this group, either as your primary or secondary group. At the moment member has taken automatic priority over VIP in what colour you have on the forum, but if you are a VIP you can ask an admin+ if you would prefer to have the pink glow.
    All other active donators (active in the sense of recently present in the community) will remain in the other group until further notice. Inactive individuals (both in the donating and playing sense) have been purged from the group and the basis of how the group will work will be explained once the new system is put in place.
    If you have any questions feel free to ask staff (ideally admin+ as they are the only ones who really know), but don't expect lots of expansion on the donation system until it is properly put in place.
  4. Upvote
    UnSeen got a reaction from Philip in Gag Request | Headhunter | 21/07/2016 (RESOLVED)   
    After discussion with higher staff, bearing in mind previous offences and considering previous warnings, we have decided to ban HeadHunter for one month. As a part of our community he should know better than to go onto another server and act in such a manner. It's such a silly thing to do and we don't stand for individuals representing OB in such a light, especially as recognised members of our community.
    We are sorry for the inconvenience,
    The OB Staff
  5. Upvote
    UnSeen got a reaction from Jamie in Gag Request | Headhunter | 21/07/2016 (RESOLVED)   
    After discussion with higher staff, bearing in mind previous offences and considering previous warnings, we have decided to ban HeadHunter for one month. As a part of our community he should know better than to go onto another server and act in such a manner. It's such a silly thing to do and we don't stand for individuals representing OB in such a light, especially as recognised members of our community.
    We are sorry for the inconvenience,
    The OB Staff
  6. Upvote
    UnSeen reacted to Sir_Conor in Outbreak & Other Communities   
    Hello again,
    As many of you will know, a member of our community has recently been banned due to their behaviour on another server and abusing the expectations of OB membership. This isn't the first time this has been brought up and so for us to feel the need to make another post addressing the matter is frankly appalling.
    We work closely with multiple communities, including LR, EdgeClan, CLWO and various other groups. We often communicate with these other communities and, because of these relationships we have developed over time, we expect our members to represent our community when they go onto other servers. We take pride in being a community that does not go about ruining the fun of other communities and we have high expectations of our players; so to hear that yet again these communities are forced to contact us about a player who is supposed to have been a member of our community has gone onto another server and had a complete lack of respect for their staff is embarrassing.
    We want to reiterate that if you are banned from another community and you are a recognised as a part of our community, you WILL be banned and your punishment will be far more severe coming from us. We have no place for individuals who think they can get away with having less respect for the rules and staff of other communities while representing Outbreak.
    We shouldn't have to be repeating this topic and it is humiliating how pathetic it is. We suggest everyone takes a hard think about this as acting in such a manner is seen as a directly disrespecting our community and will not tolerated.
    The OB Staff
  7. Upvote
    UnSeen got a reaction from Matthew in Gag Request | Headhunter | 21/07/2016 (RESOLVED)   
    After discussion with higher staff, bearing in mind previous offences and considering previous warnings, we have decided to ban HeadHunter for one month. As a part of our community he should know better than to go onto another server and act in such a manner. It's such a silly thing to do and we don't stand for individuals representing OB in such a light, especially as recognised members of our community.
    We are sorry for the inconvenience,
    The OB Staff
  8. Upvote
    UnSeen got a reaction from VENGA BUS in Events have reached 'that stage' now - things need to change   
    OB can't read.
  9. Upvote
    UnSeen got a reaction from rhyse1317 in Events have reached 'that stage' now - things need to change   
    OB can't read.
  10. Upvote
    UnSeen got a reaction from Sir_Conor in ESL Outbreak Summer 2016   
    wtf mad kid
    tho he ain't wrong, sort ur shit out bois
     
    In other news, rip COF - shame we couldn't get put in the easy group tbh :')
  11. Upvote
    UnSeen got a reaction from Raw in Events have reached 'that stage' now - things need to change   
    OB can't read.
  12. Upvote
    UnSeen got a reaction from Jaydog! in Events have reached 'that stage' now - things need to change   
    OB can't read.
  13. Upvote
    UnSeen got a reaction from Sir_Conor in Events have reached 'that stage' now - things need to change   
    OB can't read.
  14. Upvote
    UnSeen got a reaction from YoungGerald in Gather videos   
    I swear for 3 of those kills you were aiming for the guy behind l0l
    That game was so aids; Robert derping, Gerald fapping to Rob's derping and Major getting frustrated over it all very vocally. You know when you rely on Chimp more than anyone else on the team that something's gone wrong with the gather. Nice aceur tho yung chimp :')
  15. Upvote
    UnSeen got a reaction from Gunstar in Gather videos   
    I swear for 3 of those kills you were aiming for the guy behind l0l
    That game was so aids; Robert derping, Gerald fapping to Rob's derping and Major getting frustrated over it all very vocally. You know when you rely on Chimp more than anyone else on the team that something's gone wrong with the gather. Nice aceur tho yung chimp :')
  16. Upvote
    UnSeen got a reaction from IrishChamp in Gather videos   
    I swear for 3 of those kills you were aiming for the guy behind l0l
    That game was so aids; Robert derping, Gerald fapping to Rob's derping and Major getting frustrated over it all very vocally. You know when you rely on Chimp more than anyone else on the team that something's gone wrong with the gather. Nice aceur tho yung chimp :')
  17. Upvote
    UnSeen reacted to IrishChamp in Gather videos   
    My very skilled self executing a beautiful pistol ace
     
  18. Upvote
    UnSeen got a reaction from Sir_Conor in Events have reached 'that stage' now - things need to change   
    I think your title is a bit melodramatic. Yes there have been a few stale events but they haven't all been 'recent' and they've all been for different reasons. To start with I'll go with a few of the events that I feel weren't great in the last few months (bearing in mind I don't know what your time scale for 'recent' is but some of the events were ran by staff members that are now long gone etc).
    Yesterday's event was, to put it bluntly, bland. The 'hold a location' is a very basic concept which is used in lots of variations but the event lacked any sort of twist to spice it up and make it interesting, instead it was done in the simple sort of way that I'd sometimes do as a piss about extra at the end of an event for an individual prize or something (separate to the main event). It was made more bland by the map choices (especially the first one) which lead to little teamwork or strategy being involved. The first map lacked much of anything and, due to lack of time for practice, the second map was a bit of a mess. There were behind the scenes self pressures I believe on these hosts which might have lead to the over simplifying of the event so they could make sure things worked on the day, not excusing the bland event but giving some context to their simple thought.
    Then there was my event, which included collecting bombs from around the map. I felt this was a somewhat newer idea/twist and although it wasn't perfect the general feedback was that the event was alright and interesting to play + the zeus fest afterwards had a good atmosphere to it. The main flaw was the scoring system which was put in place before the event and I take complete fault for its faults - but I wouldn't say this 'ruined' the event.
    The only other events that I felt were completely 'meh' in the last 6 months were the 'Hide&Seek' and 'Hold the Hill' - both of which were poorly prepared and poorly ran, as well as being weak event concepts - the latter possibly being the reason why yesterday's event wanted to give it another go. These failures were somewhat down to the way it was ran by an individual and I wouldn't fault the time given or the system for these possibly perceived 'failures' but rather the mistakes of someone who didn't really pay heed to advice (will not name names).
    What I take from these is that not all events are great and individuals make mistakes, but in my opinion there have been far more alright-decent events than poor events. Furthermore the diversity of events alone in the last 6 months is more than it ever was on CS:S or has been previously - I'll admit some events from the past do end up similar but people over exaggerate the frequency of these style of events and are far too quick to criticise a 'lack of creativity' without providing fresh suggestions that haven't been done or considered before.
    Furthering to your points about our 'system', the 2 week frequency affecting the stress, effort, preparation and creativity of events is completely inaccurate. You make false assumptions that we tell people 'you do the next event' as one ends (as was done on CS:S, where people were only given 1 week) when we usually give at least a month's notice for planning and organising. They have plenty of time to find an idea that isn't too extravagant and complicated but is also fresh and hopefully enjoyable - I think you have you increased your standards significantly and become narrow minded if you haven't noticed the increased diversity in events due to these changes that have been part of the event system for quite a while.
    The only pointer I would say could be agreed with is about events becoming more hyped up, but at the same time there are loads of new players who are more than hyped up for more opportunities to take part in these events and the current frequency is about right for the majority of people - no one forces individuals to play if they personally feel the event feel is stale for themselves (especially for someone such as yourself who has been taking part in events for years). The prizes comment is irrelevant to the frequency of events as we pick and choose what events deserve better prizes (eg. Christmas, tournaments, anniversary events etc) rather than being able to 'split prizes up better' as you imply.
    I won't say things are perfect because they aren't, they're a working progress - but we are constantly improving and that can be shown from the event diversity and usual standard, not from the odd blips which serve as lessons for future reference (more so to the individuals involved). We are constantly getting new staff and so it's not easy for new mods, but I think on the whole the staff do an alright job. We will always strive to improve the experience and we do take breaks when we feel it appropriate (eg. there won't be an event now for a month due to ESL + breaking stuff up a bit), but I don't think the system or frequency is the cause for concern when below par events happen. Though we probably will be splitting things up at times just out of our own interest and to spark more hype (rather than 'needed prep time').
    In reply to Gibby, whoever gave you the info on 'events manager' had somewhat the wrong idea - there was a time where there was supposed to be a group more focused on event aspects but it never really came to fruition and affected anything - as it never was really a proper sorted thing, it's not really something 'we used to have' - something that you can't really appreciate if you haven't been part of the team or the current system (as you can't understand how it works from the outside perspective, you can only comment on how good or bad you found an event).
    In regard to the number of mods, we're a steadily growing community - we take on staff in proportion to the players we have and the staff we need, we bulked up due to people having summer vacations and our recent expansion to a second server, if you consider the ratio of non-mod to mod it's pretty much the same as it was when we were smaller.
    I am always open to feedback on events and I do admit that for some people it can have a fatigue for the events being so frequent, but you don't have to play in every single one - but unless you are part of the staff you can't really comment on the current system as shown by the fact people weren't aware of the significant advanced notice to plan the staff actually have to do things.
    /essay
  19. Upvote
    UnSeen got a reaction from Sir_Conor in Events have reached 'that stage' now - things need to change   
    Kriss asked me like nearly 2 months before your event, so he had tons of notice. It was then confirmed that he would do it with Hades and Strogglok just a month before your event and you got added to the group a little later on.
    In a minute I'm going to punch a hole into my screen if your next reply gives me ebola and for every penny it'll cost me to replace the monitor will be an hour you will be banned from this community. See the previous gif for appropriate reaction.
  20. Upvote
    UnSeen got a reaction from Raw in Events have reached 'that stage' now - things need to change   
    I think your title is a bit melodramatic. Yes there have been a few stale events but they haven't all been 'recent' and they've all been for different reasons. To start with I'll go with a few of the events that I feel weren't great in the last few months (bearing in mind I don't know what your time scale for 'recent' is but some of the events were ran by staff members that are now long gone etc).
    Yesterday's event was, to put it bluntly, bland. The 'hold a location' is a very basic concept which is used in lots of variations but the event lacked any sort of twist to spice it up and make it interesting, instead it was done in the simple sort of way that I'd sometimes do as a piss about extra at the end of an event for an individual prize or something (separate to the main event). It was made more bland by the map choices (especially the first one) which lead to little teamwork or strategy being involved. The first map lacked much of anything and, due to lack of time for practice, the second map was a bit of a mess. There were behind the scenes self pressures I believe on these hosts which might have lead to the over simplifying of the event so they could make sure things worked on the day, not excusing the bland event but giving some context to their simple thought.
    Then there was my event, which included collecting bombs from around the map. I felt this was a somewhat newer idea/twist and although it wasn't perfect the general feedback was that the event was alright and interesting to play + the zeus fest afterwards had a good atmosphere to it. The main flaw was the scoring system which was put in place before the event and I take complete fault for its faults - but I wouldn't say this 'ruined' the event.
    The only other events that I felt were completely 'meh' in the last 6 months were the 'Hide&Seek' and 'Hold the Hill' - both of which were poorly prepared and poorly ran, as well as being weak event concepts - the latter possibly being the reason why yesterday's event wanted to give it another go. These failures were somewhat down to the way it was ran by an individual and I wouldn't fault the time given or the system for these possibly perceived 'failures' but rather the mistakes of someone who didn't really pay heed to advice (will not name names).
    What I take from these is that not all events are great and individuals make mistakes, but in my opinion there have been far more alright-decent events than poor events. Furthermore the diversity of events alone in the last 6 months is more than it ever was on CS:S or has been previously - I'll admit some events from the past do end up similar but people over exaggerate the frequency of these style of events and are far too quick to criticise a 'lack of creativity' without providing fresh suggestions that haven't been done or considered before.
    Furthering to your points about our 'system', the 2 week frequency affecting the stress, effort, preparation and creativity of events is completely inaccurate. You make false assumptions that we tell people 'you do the next event' as one ends (as was done on CS:S, where people were only given 1 week) when we usually give at least a month's notice for planning and organising. They have plenty of time to find an idea that isn't too extravagant and complicated but is also fresh and hopefully enjoyable - I think you have you increased your standards significantly and become narrow minded if you haven't noticed the increased diversity in events due to these changes that have been part of the event system for quite a while.
    The only pointer I would say could be agreed with is about events becoming more hyped up, but at the same time there are loads of new players who are more than hyped up for more opportunities to take part in these events and the current frequency is about right for the majority of people - no one forces individuals to play if they personally feel the event feel is stale for themselves (especially for someone such as yourself who has been taking part in events for years). The prizes comment is irrelevant to the frequency of events as we pick and choose what events deserve better prizes (eg. Christmas, tournaments, anniversary events etc) rather than being able to 'split prizes up better' as you imply.
    I won't say things are perfect because they aren't, they're a working progress - but we are constantly improving and that can be shown from the event diversity and usual standard, not from the odd blips which serve as lessons for future reference (more so to the individuals involved). We are constantly getting new staff and so it's not easy for new mods, but I think on the whole the staff do an alright job. We will always strive to improve the experience and we do take breaks when we feel it appropriate (eg. there won't be an event now for a month due to ESL + breaking stuff up a bit), but I don't think the system or frequency is the cause for concern when below par events happen. Though we probably will be splitting things up at times just out of our own interest and to spark more hype (rather than 'needed prep time').
    In reply to Gibby, whoever gave you the info on 'events manager' had somewhat the wrong idea - there was a time where there was supposed to be a group more focused on event aspects but it never really came to fruition and affected anything - as it never was really a proper sorted thing, it's not really something 'we used to have' - something that you can't really appreciate if you haven't been part of the team or the current system (as you can't understand how it works from the outside perspective, you can only comment on how good or bad you found an event).
    In regard to the number of mods, we're a steadily growing community - we take on staff in proportion to the players we have and the staff we need, we bulked up due to people having summer vacations and our recent expansion to a second server, if you consider the ratio of non-mod to mod it's pretty much the same as it was when we were smaller.
    I am always open to feedback on events and I do admit that for some people it can have a fatigue for the events being so frequent, but you don't have to play in every single one - but unless you are part of the staff you can't really comment on the current system as shown by the fact people weren't aware of the significant advanced notice to plan the staff actually have to do things.
    /essay
  21. Upvote
    UnSeen reacted to Lewis in ESL Outbreak Summer 2016   
    A message to urnan

     
    The fishermen are coming
  22. Upvote
    UnSeen reacted to Eraser in Sick of Jamies lies   
    SO, as you all know Jamie said, "My computer is broke lol i have to wait for my new computer lol should be here soon man then i can play in the 1v1 tournament lol sah dood"
    However, yung jimmy isn't as legit as he seems. I have PHOTO EVIDENCE that Jamie has been on his computer the whole time.

     
    Here we have jamie clearly at his computer wearing a gaming headset, very suspicious indeed.
    Follow me as i take you further down the rabbit hole that is this decieving "global" and his endless treachery.
     

     
    This image speaks for itself, jamie is clearly messaging yung hugo macdaddy saying he lied to get out of the 1v1 against dearest Sivmen.  Shame on you Jimmy, shame.
     

     
    Here again we have jamie on his steam account wondering whether he should sell his p250 sand dunes for keys or not.
     
     
     
    NSFW: And finally Jimmy in the tub.
  23. Upvote
    UnSeen got a reaction from Aaron in OB Euro's Sweepstake! Winner takes it all!   
    As many of you know, the team that scraped victory of the euros was Portugal (somehow).
    This does mean that Dusty misses out and the winner is the one, the only, the fatty, the big one, it's...
    Pepe.
    Gz on keys you lucky f-
    *Posting on behalf of JayDog because being over the age of 50 means you have to go to bed before 9PM
  24. Upvote
    UnSeen got a reaction from The Untainted One in OB Euro's Sweepstake! Winner takes it all!   
    As many of you know, the team that scraped victory of the euros was Portugal (somehow).
    This does mean that Dusty misses out and the winner is the one, the only, the fatty, the big one, it's...
    Pepe.
    Gz on keys you lucky f-
    *Posting on behalf of JayDog because being over the age of 50 means you have to go to bed before 9PM
  25. Upvote
    UnSeen reacted to Stiqqy in ESL Outbreak Summer 2016   
    @Rachel @Kriss @lkgddr 
     
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