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Biggles

Old Communities

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So around 8 years ago I started playing in a community on SA:MP, it lasted for 2-3 years and people rarely keep in touch until recently. So I thought it would be fun to dig up (if you have any) old pictures of your past communities and share them :smile1:

We were a very tight nit bunch and never aimed to populate our server, infact we would just abuse people that came on, sometimes people slipped through the cracks and joined us. Had a lot of fun as a little squeeker coming of age.

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(When we first got a website and everyone used the same signature)

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We wrote a mod and designated sections of the map as our own at one point, that was a lot of fun

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The rest are from the facebook page we made to keep in touch

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(below: Niko, the community founder and creator of loads of custom game modes we used in our script for the server, the result was all the fun we had.)

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Everyone

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Back in my mlg calla dooty MW2 days I was part of a variety of teams, but the one group I always stuck to [and where I met some of the people who I still play league, csgo etc with today] was in {OyN} - OwnedYouNerds (Don't cringe too much ty).

OyN was always more tight than other teams as the teams only cared about who was good at games whereas OyN was just a group of mates who pubstomped like fuck. Shame I don't have the screenshot of the game where I got 200+ kills in a domination match and got a 103 streak, 12 year old me thought I was a god lmao.

Other than calla dooty klanz; I was part of a larger LoL UK community but it wasn't very tight knit 1k+ members, an AoE3 community which I was in when I was about 8 and various other bits and bobs. I still have contact with those who I was closest to - but others I'll never get to speak to again, which is a shame.

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Was a member of iNext, probably one of the most influential CoD4 modding clans ever, and my first (serious) community.

Being in iNext was a fucking blast, I loved every second of it.

We made and mapped virtually all of the most famous CoD4 mods:

RotU

Deathrun

Soccer

CJ

KtK

ZombieMod

Infection

and a few others.

A bunch of maps I made/collaborated on include:

super_mario (yes that is sonic)

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the early zombie drop map

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deathrun_pace

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this is the first build of my cj map collab with a guy called Sacred... not my finest mapping

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The only working screenshots of dr_sewers I can get... I was very excited to build this map

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dr_quick, my first real attempt mapping created this monstrosity.. I don't think it ever went live

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Early builds of dr_annihilator... Had a lot to learn still

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Another recycled image of supermario

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rotu_tothemoon

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Our working CoD4 minigun

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later build of dr_quick... still horrible, nolightmap

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Slightly smoother textures though

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Had a blow-the-wall animation and everything!

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Zombie mod early build... bugged xp

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dr finish screen

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dr_bunker, the only screenshot that seems to exist... annoyingly, VERY early development stage

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deathrun sometime

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more zombiemod

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Some C++ string exploit I found in CoD4 and used to bug servers the fuck out and troll

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Custom keyboard

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I was iNext for about two years, until we all hit school/university and went our separate ways. Miss it a lot!

Also, since shark did his plug, here's me vs WNx, a semi-pro team... At least 3/5 of that team were semi-pro at the time

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DayZ is an open world survival horror video game in development by Bohemia Interactive and the stand-alone version of the award-winning mod of the same name. The objective of the game is to survive, whilst other players and the environment attempts to kill you. It started off as an ARMA mod, but eventually became it's own game, as the popularity of it grew.

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I didn't actually really know what Day Z was so I'm glad I do now :)

Heheh, you being sarcastic or are you just a little bit sheltered? :3

It's one of those games that's better in its early years. In the days before it became popular and before the development team were blinded by money.

We took it upon ourselves to police the server we were on and go hunt bandits, following military tactics as a team. Good times.

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