neophyte78 0 Posted October 27, 2014 Some areas -- especially the main cell area -- feel very grey, I would advise you to retexture them. Place more and less intense lights. There's a lot of light flashes on the ceilings. Give the lights a mild yellow colour to increase warmth rather than plain white. Quote Share this post Link to post
Kartoffel 55 Posted October 27, 2014 This map is currently in beta, version 1Download the map here: http://csgo.gamebanana.com/maps/183231 As part of the beta I am collecting information about the map in it's current state in order to fix and balance any issues. Please can you highlight any issues you think the map has Layout: What do you think about it? Is there any problems with it? Texture: Are there any misaligned textures? Are any textures too big or small for their area? Where do tiled textures need to be used? Lighting: What do the colours make you feel? Is it too bright/dark? Props: Are there too many, too little or just right? Are they interactive enough? Secrets: Are there too many, too little or just right? Are they too powerful, underpowered or just right? Games: Do they work as expected? Are there too many, too little or just right? Lagg: What is your average FPS on the map? Where (on the map) do you get low FPS? Would you consider this FPS acceptable? Other: Anything else you have to say Glitches, bugs, etc When I was on the map I couldn't see the actual skipping rope in skipping. Quote Share this post Link to post