Simon 7 Posted September 8, 2015 (edited) Post prefabs here for upcoming mappers. They should be made by you and not from GB. Kart*(Drivable) Download Karts x9*(Drivable)(Just so you don't have to copy paste the above multiple times) Download *Please do not rotate these if you do not know what you are doing, and if you really want to rotate and don't know what to change in their properties then rotate your map. Textures TopHATTwaffle's Website Coming Up - Hunger Games arena with crossbows, swords etc. How to Install Prefabs Download and place them in your \Counter-Strike Global Offensive\bin\prefabs\ folder and restart Hammer. Keep in mind it is not the \csgo\ folder. Edited October 2, 2015 by Guest Quote Share this post Link to post
Skeff 289 Posted September 8, 2015 it's a nice kart although I struggled getting out of it. I had an idea a while ago for a kart game, I tried to create it but I couldn't get it to work. The basic idea was to use karts such as this but also use a point_viewcontrol to give players a better view of the game. I think you should have a go at doing that and see if you can get it working. https://developer.valvesoftware.com/wiki/Point_viewcontrol Quote Share this post Link to post
Simon 7 Posted September 9, 2015 it's a nice kart although I struggled getting out of it.I had an idea a while ago for a kart game, I tried to create it but I couldn't get it to work. The basic idea was to use karts such as this but also use a point_viewcontrol to give players a better view of the game. I think you should have a go at doing that and see if you can get it working. https://developer.valvesoftware.com/wiki/Point_viewcontrol Until Valve creates a func_vehicle entity that's the only solution. You can only exit properly if your exit by pressing E on the dashboard otherwise it glitches the system. On the point_viewcontrol, you mean a game like the boat fight in some jb map (which I don't remember)? Quote Share this post Link to post
Skeff 289 Posted September 9, 2015 it's a nice kart although I struggled getting out of it.I had an idea a while ago for a kart game, I tried to create it but I couldn't get it to work. The basic idea was to use karts such as this but also use a point_viewcontrol to give players a better view of the game. I think you should have a go at doing that and see if you can get it working. https://developer.valvesoftware.com/wiki/Point_viewcontrol Until Valve creates a func_vehicle entity that's the only solution. You can only exit properly if your exit by pressing E on the dashboard otherwise it glitches the system. On the point_viewcontrol, you mean a game like the boat fight in some jb map (which I don't remember)? I think the best example is the helicopter in campus. Quote Share this post Link to post
Simon 7 Posted September 10, 2015 I don't have that map sorry, lol. A video showing the thing would be great please. Quote Share this post Link to post
Skeff 289 Posted September 10, 2015 Here is the link from that russian server. http://fastdl.step-one.ru/JailBreak/maps/ba_jail_campus_2011_final_csgo.nav.bz2 http://fastdl.step-one.ru/JailBreak/maps/ba_jail_campus_2011_final_csgo.bsp.bz2 Quote Share this post Link to post
Simon 7 Posted September 13, 2015 Here is the link from that russian server.http://fastdl.step-one.ru/JailBreak/maps/ba_jail_campus_2011_final_csgo.nav.bz2 http://fastdl.step-one.ru/JailBreak/maps/ba_jail_campus_2011_final_csgo.bsp.bz2 Was busy with some stuff, checking it out now. :glad2: Quote Share this post Link to post
Simon 7 Posted October 2, 2015 Here is a link for some free textures by TopHATTwaffle - http://www.tophattwaffle.com/downloads/ And that Helicopter is very complicated btw. Quote Share this post Link to post
Skeff 289 Posted October 2, 2015 it's not too bad when you break it down into movement, control, teleport area, etc. But it is when we compare to most things. Quote Share this post Link to post