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Tyron

Prop_Door_Rotating

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So, I'm in the middle of a map and I'm trying to get my doors to rotate around an axis point that i set, but instead it rotates around some random blue line (rotating from the centre)https://www.dropbox.com/s/21dx8alxbi1b54f/Untitled.png?dl=0

https://www.dropbox.com/s/isalfmb9mbnm50q/jb_map0000.png?dl=0

any suggestions or alt's

*cough**cough**skeff**COUGH*

Edited by Guest

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This is a classic mistake which I've done multiple times, in fact I'm glad you asked this because I somehow toggled this feature away and was struggling to find it until now.

Basically that door has a central origin, meaning it rotates about the middle. To fix this you have two easy options.

1. Use a different door that has an origin on the edge.

2uogys5.png

2. Change the origin point on the door.

- Make sure you have Show Helpers ticked in your view menu

Hammer_viewmenu.png

- Move the origin

taqyro.png

Make sure you have moved both origin points because you will notice there are two.

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