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Skillershark

Starting up

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So i've always been interested in mapping in cs:go, but never really knew how to start out. I was just wondering if you guys with a bit more experience in malling can tell me what I need, what I have to be able to do, how to start, etc,. Any tips would also be much appreciated.

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As usual I recommend this for source mapping. They are more based for hl2 engine than the newer csgo engine but it's the basis for any mapping in source. After that I remember a lot of tutorials on youtube for getting started with mapping but then again it's for the older hl2 engine than csgo's.

Make a couple of maps in css, play them with bots, navigational caches for bot Nodes and start making standard defuse maps. Start doing that with csgo and you will have the standard basis for mapping.

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