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Frostie

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  1. Like
    Frostie reacted to M1nt-l0u in I didn't really do a lot   
    After years of slating everyone who ever dared to run and pay for this place, I promised I would step up and be the admin/part owner that would change things. When we had the team reshuffle sometime last year there was some initial excitement, and a few events and Mordhau servers did pop up... After that, it kind of just died out. Outbreak in truth, was past the point of the golden days of fun and games many moons ago, and I wrongly believed I was the one who could rekindle that wistful occasion. 
    I'm not saying that there isn't a future for Outbreak, but I'm saying there isn't a future in which we'd all be active in the same spirit ever again. The forums were a hot place to visit, the game servers were where we put a voice to the coloured name, and the TeamSpeak (initially not used) was where the friendships were fortified. The friendships are the only thing that have kept us all together, many so strong that they will last a lifetime. It is very hard for a new person to become part of either of the core groups, not impossible though.
    The CS server days were a period where everyone was a bit anonymous, no one really knew anyone other than what their Steam status revealed. It sparked curiosity without too much of the prejudices, it was a more compassionate introduction to each other. The paradigm for meeting new players has shifted a lot since then, it's mainly driven by Discord and Reddit communities rather than self-hosted game and VoIP servers. This is a change we didn't want to embrace.
    For better or worse, Outbreak has now been going for nearly ten years. I do sometimes wonder what my life would be without it, but happier that I have had the chance to be bullied all the way to the top and back - even if when I got there I did very little in the grand scheme of things. For those that don't know, I have worked in IT for around 4 years, and 3 of them were working at a company that didn't appreciate anything I did and it made me quite irritable. I then joined another IT company and was much happier, but also much busier as I made the jump from working in an internal IT department to a customer facing one - having to learn multiple IT environments instead of perfecting just the one. I've been absorbing the knowledge of the industry pretty intensely for the last year or so, which is partly why I don't game so much anymore - but I shouldn't have let my relationship with Conor and the rest of the team slip so much I get removed from the Admin team without warning. 
    Sometimes life gets in the way.
    I hope all you frequent and infrequent visitors are still keeping well, and that the choices you are making lead to ample gratification and reward.
    -MintyFresh
  2. Like
    Frostie reacted to Finnley in Oldies who used to be active show yourselves!   
    pretty sure they're looking for the people that actually gave a shit about the community and weren't just Jailbreak players ?
  3. Like
    Frostie got a reaction from Sir_Conor in Secret Hitler 03/03/2020   
    Hello all, 
    I requiring 5 additional people to play a few games of Secret Hitler with on 3rd March (Tuesday) after 7pm. It will be a first come first serve jobbie, just please but sure you understand how to play before writing your name down. Anyone not selected will fall into the standby list in the order they sign up.
    I am aiming for games with 8 players in each as I have been told that is the best player base to play with, however may bump it up if there are only a few standby.
     
    This game night is not an official Outbreak Event and you will not be punish for not showing up but you will be considered a huge dickhead by all players involved.
     
    Current Players
    Sir_Conor Frostie Jackaleen  Keemy Quinn Toby Vinnie Hazed Standby List
    Cheesepuff Irishchamp  
  4. Like
    Frostie reacted to M1nt-l0u in The people have spoken (Chat platform)   
    Ladies, Gentleman and all other 97 genders and pronouns. 
    ORDAARR, ORDARRRR,
    Aye's to the right 31, No's to the left 29
    The Aye's have it
    The Aye's have it
    UNLOCK:
    It has been decided via a democratic vote linked to your forum account, that the future of Outbreak voice communication will exist on TeamSpeak 3. Thank you for taking the time to think about this and cast your vote. This has been a subject of long deliberation within the community among its members and guests who visit.
    The other matter on which you may ponder, is how on God's great Christian earth did we get 60 votes? To provide an answer to that tantalising conundrum, I will tell you that most of the cast votes are, in fact, made up of inactive members; That is to say, members whom have rightfully earned their entitlement to vote on these important community decisions, thanks to their service of two or more years as once active representatives of Outbreak Community. We would like to take this opportunity to invite those inactive members back into the community to lend their high-standing representation back to Outbreak, in an attempt to attract future individuals to consult our forum and apply for the same positions. 
    Going forward, Discord voice channels will be disabled. This will allow the platform to purely exist as a text chat alternative, kind of like a big WhatsApp group without having to give people your phone number.
    TeamSpeak 3 will remain open, and I suspect will fill up again much like the good old days. There is a Music bot plugin that has been installed, and DJs will be appointed to keep it clean and functional. We are working on that bot right now. But it is in a working state.
     
    See you on TeamSpeak. (Again, this will be revisited when TeamSpeak 5 finally launches) 
     
  5. Like
    Frostie got a reaction from Lucy in New Server Proposal   
    I’ve spoke to the team before this post and they have agreed to assist with running events to keep things fresh and hopefully bring their own twist.
    As to it being a waste of time, it will only be my time wasted during the setup after that it will sustain itself until resets. Selected staff will be able to log on anytime to double check the anticheat system hasn’t missed anything.
  6. Like
    Frostie got a reaction from Lucy in New Server Proposal   
    Hello all, following my return I hope to start up 2 Minecraft servers. Understandably you will be rolling your eyes at the sight of a new Minecraft server, however due to a recent surge in Minecraft activity throughout gaming communities I felt it would be a good time to offer a little more than just a basic Minecraft server.
    The first being a vanilla server which will be regularly refreshed (weekly most likely) to avoid a snowball effect from tryhard kiddies that will ruin the fun for casual players, the world will be capped with boarders to try and get people to interact with each other, alternatively I will be looking at a light/reliable mod which requires players to trade each other to obtain resources due to skill specialists, this will also involve villagers trading valuable items needed to progress. (Essentially this will be a slow grind to be able to get top tier items, preventing strip miners become OP)  The second will be an events server, I shall list a few examples to give you an idea of what to expect.
    - Week long hardcore mode; players can log on from Saturday night 7pm play as much as they like to prepare for the final battle at the end, however there will be a resource lock to prevent people from gaining full diamond/iron on the first few days. This will be fully PvP except for the first hour after launch. Death from pvp/pvm/pve results in being removed from the servers white list until the next event.
    - 2 hour long hardcore mode; players can log on and will not be met with a resource cap, grace period would be 10 minutes, pvp/pvm/pve deaths result in being removed from the white list.
    - Random drop gamemode; every block type drops a random different item e.g. wood log will not drop a wood log but could drop diamond block or a bowl, that diamond block could then be placed and would drop something different or could be used to break into its 9 diamonds. Every block type will drop the same item/treasure loots. After 10 minutes everyone is teleported and will have to fight to the death until one player remains.
    - Obstacle maps; simple plug-in which allows player to run through each other to race to the end of a maps obstacles, with this we will try to have a few on hand incase they are completed quickly.
    - Hide & Seek; Not like prop hunt it will involve multiple games on different maps but players will not be hidden as objects, instead it will be like a real life hide and seek game.
    We will be open to any other event suggestions or improvements/tweaks to the Survival server.
    Thanks!
  7. Upvote
    Frostie got a reaction from Quinn in Discord Ultimatum   
    Although it wasn’t posted on the actual vote, it was mentioned to be closing on Friday, we had a discussion on Whatsapp about when to close it off after the post was posted.
  8. Like
    Frostie got a reaction from Chus in New Server Proposal   
    Hello all, following my return I hope to start up 2 Minecraft servers. Understandably you will be rolling your eyes at the sight of a new Minecraft server, however due to a recent surge in Minecraft activity throughout gaming communities I felt it would be a good time to offer a little more than just a basic Minecraft server.
    The first being a vanilla server which will be regularly refreshed (weekly most likely) to avoid a snowball effect from tryhard kiddies that will ruin the fun for casual players, the world will be capped with boarders to try and get people to interact with each other, alternatively I will be looking at a light/reliable mod which requires players to trade each other to obtain resources due to skill specialists, this will also involve villagers trading valuable items needed to progress. (Essentially this will be a slow grind to be able to get top tier items, preventing strip miners become OP)  The second will be an events server, I shall list a few examples to give you an idea of what to expect.
    - Week long hardcore mode; players can log on from Saturday night 7pm play as much as they like to prepare for the final battle at the end, however there will be a resource lock to prevent people from gaining full diamond/iron on the first few days. This will be fully PvP except for the first hour after launch. Death from pvp/pvm/pve results in being removed from the servers white list until the next event.
    - 2 hour long hardcore mode; players can log on and will not be met with a resource cap, grace period would be 10 minutes, pvp/pvm/pve deaths result in being removed from the white list.
    - Random drop gamemode; every block type drops a random different item e.g. wood log will not drop a wood log but could drop diamond block or a bowl, that diamond block could then be placed and would drop something different or could be used to break into its 9 diamonds. Every block type will drop the same item/treasure loots. After 10 minutes everyone is teleported and will have to fight to the death until one player remains.
    - Obstacle maps; simple plug-in which allows player to run through each other to race to the end of a maps obstacles, with this we will try to have a few on hand incase they are completed quickly.
    - Hide & Seek; Not like prop hunt it will involve multiple games on different maps but players will not be hidden as objects, instead it will be like a real life hide and seek game.
    We will be open to any other event suggestions or improvements/tweaks to the Survival server.
    Thanks!
  9. Haha
    Frostie reacted to Fluxy in New Server Proposal   
  10. Upvote
    Frostie got a reaction from VENGA BUS in New Server Proposal   
    Hello all, following my return I hope to start up 2 Minecraft servers. Understandably you will be rolling your eyes at the sight of a new Minecraft server, however due to a recent surge in Minecraft activity throughout gaming communities I felt it would be a good time to offer a little more than just a basic Minecraft server.
    The first being a vanilla server which will be regularly refreshed (weekly most likely) to avoid a snowball effect from tryhard kiddies that will ruin the fun for casual players, the world will be capped with boarders to try and get people to interact with each other, alternatively I will be looking at a light/reliable mod which requires players to trade each other to obtain resources due to skill specialists, this will also involve villagers trading valuable items needed to progress. (Essentially this will be a slow grind to be able to get top tier items, preventing strip miners become OP)  The second will be an events server, I shall list a few examples to give you an idea of what to expect.
    - Week long hardcore mode; players can log on from Saturday night 7pm play as much as they like to prepare for the final battle at the end, however there will be a resource lock to prevent people from gaining full diamond/iron on the first few days. This will be fully PvP except for the first hour after launch. Death from pvp/pvm/pve results in being removed from the servers white list until the next event.
    - 2 hour long hardcore mode; players can log on and will not be met with a resource cap, grace period would be 10 minutes, pvp/pvm/pve deaths result in being removed from the white list.
    - Random drop gamemode; every block type drops a random different item e.g. wood log will not drop a wood log but could drop diamond block or a bowl, that diamond block could then be placed and would drop something different or could be used to break into its 9 diamonds. Every block type will drop the same item/treasure loots. After 10 minutes everyone is teleported and will have to fight to the death until one player remains.
    - Obstacle maps; simple plug-in which allows player to run through each other to race to the end of a maps obstacles, with this we will try to have a few on hand incase they are completed quickly.
    - Hide & Seek; Not like prop hunt it will involve multiple games on different maps but players will not be hidden as objects, instead it will be like a real life hide and seek game.
    We will be open to any other event suggestions or improvements/tweaks to the Survival server.
    Thanks!
  11. Thanks
    Frostie got a reaction from keemy in New Server Proposal   
    Hello all, following my return I hope to start up 2 Minecraft servers. Understandably you will be rolling your eyes at the sight of a new Minecraft server, however due to a recent surge in Minecraft activity throughout gaming communities I felt it would be a good time to offer a little more than just a basic Minecraft server.
    The first being a vanilla server which will be regularly refreshed (weekly most likely) to avoid a snowball effect from tryhard kiddies that will ruin the fun for casual players, the world will be capped with boarders to try and get people to interact with each other, alternatively I will be looking at a light/reliable mod which requires players to trade each other to obtain resources due to skill specialists, this will also involve villagers trading valuable items needed to progress. (Essentially this will be a slow grind to be able to get top tier items, preventing strip miners become OP)  The second will be an events server, I shall list a few examples to give you an idea of what to expect.
    - Week long hardcore mode; players can log on from Saturday night 7pm play as much as they like to prepare for the final battle at the end, however there will be a resource lock to prevent people from gaining full diamond/iron on the first few days. This will be fully PvP except for the first hour after launch. Death from pvp/pvm/pve results in being removed from the servers white list until the next event.
    - 2 hour long hardcore mode; players can log on and will not be met with a resource cap, grace period would be 10 minutes, pvp/pvm/pve deaths result in being removed from the white list.
    - Random drop gamemode; every block type drops a random different item e.g. wood log will not drop a wood log but could drop diamond block or a bowl, that diamond block could then be placed and would drop something different or could be used to break into its 9 diamonds. Every block type will drop the same item/treasure loots. After 10 minutes everyone is teleported and will have to fight to the death until one player remains.
    - Obstacle maps; simple plug-in which allows player to run through each other to race to the end of a maps obstacles, with this we will try to have a few on hand incase they are completed quickly.
    - Hide & Seek; Not like prop hunt it will involve multiple games on different maps but players will not be hidden as objects, instead it will be like a real life hide and seek game.
    We will be open to any other event suggestions or improvements/tweaks to the Survival server.
    Thanks!
  12. Like
    Frostie got a reaction from GingerPopper in New Server Proposal   
    Hello all, following my return I hope to start up 2 Minecraft servers. Understandably you will be rolling your eyes at the sight of a new Minecraft server, however due to a recent surge in Minecraft activity throughout gaming communities I felt it would be a good time to offer a little more than just a basic Minecraft server.
    The first being a vanilla server which will be regularly refreshed (weekly most likely) to avoid a snowball effect from tryhard kiddies that will ruin the fun for casual players, the world will be capped with boarders to try and get people to interact with each other, alternatively I will be looking at a light/reliable mod which requires players to trade each other to obtain resources due to skill specialists, this will also involve villagers trading valuable items needed to progress. (Essentially this will be a slow grind to be able to get top tier items, preventing strip miners become OP)  The second will be an events server, I shall list a few examples to give you an idea of what to expect.
    - Week long hardcore mode; players can log on from Saturday night 7pm play as much as they like to prepare for the final battle at the end, however there will be a resource lock to prevent people from gaining full diamond/iron on the first few days. This will be fully PvP except for the first hour after launch. Death from pvp/pvm/pve results in being removed from the servers white list until the next event.
    - 2 hour long hardcore mode; players can log on and will not be met with a resource cap, grace period would be 10 minutes, pvp/pvm/pve deaths result in being removed from the white list.
    - Random drop gamemode; every block type drops a random different item e.g. wood log will not drop a wood log but could drop diamond block or a bowl, that diamond block could then be placed and would drop something different or could be used to break into its 9 diamonds. Every block type will drop the same item/treasure loots. After 10 minutes everyone is teleported and will have to fight to the death until one player remains.
    - Obstacle maps; simple plug-in which allows player to run through each other to race to the end of a maps obstacles, with this we will try to have a few on hand incase they are completed quickly.
    - Hide & Seek; Not like prop hunt it will involve multiple games on different maps but players will not be hidden as objects, instead it will be like a real life hide and seek game.
    We will be open to any other event suggestions or improvements/tweaks to the Survival server.
    Thanks!
  13. Haha
    Frostie got a reaction from SonyTwan in New Server Proposal   
    Hello all, following my return I hope to start up 2 Minecraft servers. Understandably you will be rolling your eyes at the sight of a new Minecraft server, however due to a recent surge in Minecraft activity throughout gaming communities I felt it would be a good time to offer a little more than just a basic Minecraft server.
    The first being a vanilla server which will be regularly refreshed (weekly most likely) to avoid a snowball effect from tryhard kiddies that will ruin the fun for casual players, the world will be capped with boarders to try and get people to interact with each other, alternatively I will be looking at a light/reliable mod which requires players to trade each other to obtain resources due to skill specialists, this will also involve villagers trading valuable items needed to progress. (Essentially this will be a slow grind to be able to get top tier items, preventing strip miners become OP)  The second will be an events server, I shall list a few examples to give you an idea of what to expect.
    - Week long hardcore mode; players can log on from Saturday night 7pm play as much as they like to prepare for the final battle at the end, however there will be a resource lock to prevent people from gaining full diamond/iron on the first few days. This will be fully PvP except for the first hour after launch. Death from pvp/pvm/pve results in being removed from the servers white list until the next event.
    - 2 hour long hardcore mode; players can log on and will not be met with a resource cap, grace period would be 10 minutes, pvp/pvm/pve deaths result in being removed from the white list.
    - Random drop gamemode; every block type drops a random different item e.g. wood log will not drop a wood log but could drop diamond block or a bowl, that diamond block could then be placed and would drop something different or could be used to break into its 9 diamonds. Every block type will drop the same item/treasure loots. After 10 minutes everyone is teleported and will have to fight to the death until one player remains.
    - Obstacle maps; simple plug-in which allows player to run through each other to race to the end of a maps obstacles, with this we will try to have a few on hand incase they are completed quickly.
    - Hide & Seek; Not like prop hunt it will involve multiple games on different maps but players will not be hidden as objects, instead it will be like a real life hide and seek game.
    We will be open to any other event suggestions or improvements/tweaks to the Survival server.
    Thanks!
  14. Unamused
    Frostie got a reaction from Vemix in New Server Proposal   
    Hello all, following my return I hope to start up 2 Minecraft servers. Understandably you will be rolling your eyes at the sight of a new Minecraft server, however due to a recent surge in Minecraft activity throughout gaming communities I felt it would be a good time to offer a little more than just a basic Minecraft server.
    The first being a vanilla server which will be regularly refreshed (weekly most likely) to avoid a snowball effect from tryhard kiddies that will ruin the fun for casual players, the world will be capped with boarders to try and get people to interact with each other, alternatively I will be looking at a light/reliable mod which requires players to trade each other to obtain resources due to skill specialists, this will also involve villagers trading valuable items needed to progress. (Essentially this will be a slow grind to be able to get top tier items, preventing strip miners become OP)  The second will be an events server, I shall list a few examples to give you an idea of what to expect.
    - Week long hardcore mode; players can log on from Saturday night 7pm play as much as they like to prepare for the final battle at the end, however there will be a resource lock to prevent people from gaining full diamond/iron on the first few days. This will be fully PvP except for the first hour after launch. Death from pvp/pvm/pve results in being removed from the servers white list until the next event.
    - 2 hour long hardcore mode; players can log on and will not be met with a resource cap, grace period would be 10 minutes, pvp/pvm/pve deaths result in being removed from the white list.
    - Random drop gamemode; every block type drops a random different item e.g. wood log will not drop a wood log but could drop diamond block or a bowl, that diamond block could then be placed and would drop something different or could be used to break into its 9 diamonds. Every block type will drop the same item/treasure loots. After 10 minutes everyone is teleported and will have to fight to the death until one player remains.
    - Obstacle maps; simple plug-in which allows player to run through each other to race to the end of a maps obstacles, with this we will try to have a few on hand incase they are completed quickly.
    - Hide & Seek; Not like prop hunt it will involve multiple games on different maps but players will not be hidden as objects, instead it will be like a real life hide and seek game.
    We will be open to any other event suggestions or improvements/tweaks to the Survival server.
    Thanks!
  15. Upvote
    Frostie got a reaction from M1nt-l0u in New Server Proposal   
    Hello all, following my return I hope to start up 2 Minecraft servers. Understandably you will be rolling your eyes at the sight of a new Minecraft server, however due to a recent surge in Minecraft activity throughout gaming communities I felt it would be a good time to offer a little more than just a basic Minecraft server.
    The first being a vanilla server which will be regularly refreshed (weekly most likely) to avoid a snowball effect from tryhard kiddies that will ruin the fun for casual players, the world will be capped with boarders to try and get people to interact with each other, alternatively I will be looking at a light/reliable mod which requires players to trade each other to obtain resources due to skill specialists, this will also involve villagers trading valuable items needed to progress. (Essentially this will be a slow grind to be able to get top tier items, preventing strip miners become OP)  The second will be an events server, I shall list a few examples to give you an idea of what to expect.
    - Week long hardcore mode; players can log on from Saturday night 7pm play as much as they like to prepare for the final battle at the end, however there will be a resource lock to prevent people from gaining full diamond/iron on the first few days. This will be fully PvP except for the first hour after launch. Death from pvp/pvm/pve results in being removed from the servers white list until the next event.
    - 2 hour long hardcore mode; players can log on and will not be met with a resource cap, grace period would be 10 minutes, pvp/pvm/pve deaths result in being removed from the white list.
    - Random drop gamemode; every block type drops a random different item e.g. wood log will not drop a wood log but could drop diamond block or a bowl, that diamond block could then be placed and would drop something different or could be used to break into its 9 diamonds. Every block type will drop the same item/treasure loots. After 10 minutes everyone is teleported and will have to fight to the death until one player remains.
    - Obstacle maps; simple plug-in which allows player to run through each other to race to the end of a maps obstacles, with this we will try to have a few on hand incase they are completed quickly.
    - Hide & Seek; Not like prop hunt it will involve multiple games on different maps but players will not be hidden as objects, instead it will be like a real life hide and seek game.
    We will be open to any other event suggestions or improvements/tweaks to the Survival server.
    Thanks!
  16. Haha
    Frostie reacted to Danny in Classic WoW Faction/Server Type   
    so you basically found brandon
  17. Thanks
    Frostie reacted to IrishChamp in Classic WoW Faction/Server Type   
    It's gonna take a long time to get to 60 for most of us so while the hype might not be as insane, I could still see a solid playerbase. We're on Razorgore and Alliance if you do decide to make a character
  18. Sad
    Frostie got a reaction from Skeff in bring back :mintlouisglad: emote!   
    Unfortunately I don’t think we will be seeing the return of the :Mintlouisglad: emote, sorry guys ?
  19. Like
    Frostie reacted to Fluxy in bring back :mintlouisglad: emote!   
    title 
     
    thanks
  20. Like
    Frostie got a reaction from Lucy in Away Thread   
    Not been active lately due to work and real life things, taking a two week holiday to Poland. Starting 27th July - 12th August.
  21. Sad
    Frostie got a reaction from Vemix in Away Thread   
    Not been active lately due to work and real life things, taking a two week holiday to Poland. Starting 27th July - 12th August.
  22. Upvote
    Frostie reacted to M1nt-l0u in July Monthly Update   
    Servers
    We still currently have a Mordhau server up and running. It has remained stable from a technical point of view, however we agree that the player stats are lower than originally anticipated at this time.
     
    The server resource itself can be reassigned to any game that you wish (providing the setup requirements are reasonable). Please put forward any suggestions either in the shout-box or create a thread if you’ve got something that you’re a bit more passionate about.
     
    Member of the Month
    Congratulations to Jamie! He’s our member of the month for his continued efforts in the encouragement in the community progress both in private and public scenarios. We encourage any feedback in a constructive format to be sent our way for continuous development and improvement of the experiences we can provide.
     
    We would like to see more examples of that passion and attitude on the forum! 
     
     
    Weekly Game Nights
    The weekly game nights are now being fully managed within the Outbreak calendar. As a courtesy, the events will still be posted in the events section with a URL to the calendar event. 
     
    We have listened to feedback about how they should be operated and have decided that the event organiser will attend the event to be the point of contact and moderate the channel if necessary. 
     
    We would also like to remind everyone to use the RSVP button within the calendar event to let the organiser know who’s likely to be around. “Maybe” is better to us than no response at all!
     

    OB Merch
    Although this was discussed last time, it’s clear that the opinion is overwhelmingly against official community merchandise right now. Never say never!
     
    Community Meeting
    We’d like to invite you all to another mass meeting which will be held in TeamSpeak on Thursday 1st August @ 7:30PM
      
    This will give anyone an opportunity to discuss anything they want with Members & Staff. It usually results in people playing some games afterwards too. 
     
     
  23. Like
    Frostie got a reaction from IrishChamp in Mordhau Server   
    This is why we chose you as Member of the month. You’re intentions are always good but you’re a very hard faced person. Very good stuff tbh. Keep this up and you might get it for a back-to-back month win! 
    This is the side of you that I really respect and don’t get tired of. Thanks for this, thanks a lot. ?
  24. Like
    Frostie reacted to gaffeR in Mordhau Server   
    Scratch that, already managed to do it.



    But what we could do because this should self populate now, its throw up a 1vs1 server and populate that.

     
  25. Like
    Frostie reacted to Sir_Conor in Outbreak Update   
    Following discussion among the staff team, it has been decided that the current moderation hierarchy will be overhauled so as to better suit the needs of the community.
    Ranks
    For a long time, the staff team has been broken into varying levels of power: Moderators, Senior Moderators, Admins and Head Admins. Each role carried unique access and permissions to various elements of the community as well as different areas of responsibility.
    These roles are now going to be abolished, replaced with a single role: Staff
    The aim of this new role is to equalise opportunity across the whole moderation team to give more freedom to any individual looking to help develop a part of the community, as well as sufficient tools to carry out their regular duties. Some members may still be given more access depending on their role within the team (for example, server developers will have access to servers etc.), but all roles will remain as Staff.
    Partners
    Along with the ranking overhaul will come the addition of a new role outside of the staff team. This will be known as Partner.
    Partners will have access to many elements of the community with only a restrictions, allowing freedom in their developments. They will not have traditional moderation responsibilities, but must be providing a service to the community (server development, forum development etc. but can also include moderating if there is nothing else to be working on at the time).
    We feel that the introduction of the partner role will allow the responsibility of running Outbreak to be a shared operation, bringing with it some enriching qualities to break free from the stuff you guys are used to seeing.
    Our first Partner will be a long standing member @Mintlou and we hope working with him will help us do more for the community together. 
    Community Meeting
    We will be doing a another Community Meeting update tomorrow at 6PM (BST) All are welcome to come and give ideas/suggestions etc of what you want to see from the community. Some of the things that we discussed in the latest Admin meeting and would like to bring up is:
    Discord Events Servers  
    Any member wanting to do anything in the community only needs to come and speak to us, we will try to support your idea any way we can. The changes to the team will happen tonight, and a community meeting is being held tomorrow night so that any questions can be answered about the changes. We hope to see you there; Outbreak is nothing without the input of the members, so please come and engage!
      
    Note: This is not the monthly update - that will be coming after the community meeting on the 8th.
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