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inmylife

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About inmylife

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    Imprisoned for Life

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  1. This counts to all OB related games, cheating in climb by taking a shortcut? Perma ban Also Mintlou what are you going to do when someone joins the server with aimbot but he hasn't been vac banned yet, that's not majorly difficult to proof or to justify. Or cheating in LR for example.
  2. if you have been fasly VACCED you should contact valve, they do UNVAC ban people if you have reasonable proof.
  3. I don't understand, please explain.
  4. I just downloaded the game, 90 euro's for a game? Are you crazy, it's the principle that counts even if I can get it cheaper now...
  5. Pretty sure using flux is banned when playing games.
  6. The only thing that I feel isn't a scam is the ear enhancer, I use it all the time.
  7. So.. do you actually have something with your eyes? Cause if you're eyes are fine all those glasses are going to do is make you look like a retard.
  8. I expected video's with reactions (opinions) on random situations. Was ready to hate, have to leave disappointed.
  9. Payment in BJ's will be accepted next month.
  10. inmylife

    Veteran Admin Vote

    So those who are categorized by their absence should get a vote in important decisions on the server... :roll:
  11. I don't think the xp loss is the problem at all, losing all your items (28!!!) really is. You even lose your random junk like a bronze pickaxe which normally no one would loot, gets real boring soon when you lose even the simplest of tools. Because you can also protect 5 skills from losing I think they're kinda missing the point of what's "wrong" with the mode. Though maybe some people do enjoy the lose 28 items part?? The whole point of it is that it's not fun to lose 28 items however it is fun to win 28 items. High risk for a high reward. But that isn't the case, my bronze pickaxe isn't worth anything. My iron scimitar not also. People end up "raiding" stuff they normally wouldn't even bother clicking on to pick it up from the ground for free. Like the other day I lost 100 iron bars, I get someone is happy with that.. But my air talisman? Let me keep something :cry1: It really promotes stocking your bank account with useless junk that's worth just a bit more than the key items you got. So you can keep your key items.... Anyways I should just train more combat so I die less fast I guess, but yeah..
  12. I don't think the xp loss is the problem at all, losing all your items (28!!!) really is. You even lose your random junk like a bronze pickaxe which normally no one would loot, gets real boring soon when you lose even the simplest of tools. Because you can also protect 5 skills from losing I think they're kinda missing the point of what's "wrong" with the mode. Though maybe some people do enjoy the lose 28 items part??
  13. Most of the time you have to be very alert and run straight to a safe zone as soon as you see that white dot on the mini map, I've been attacked by teams and survived because I had the proper food available. I always skill with food as well so I'm always sort of safe (4-5 lobsters) and I will only skill near a safe zone, unless I find a really unknown area because it seems most of the pkers hunt the noobs in common training spots. I died quite a lot early on (3-4 times) but I learnt to avoid people and find the uncommon training spots, just have to pray you don't walk past a top 500 combat person in the middle of nowhere and you'll be pretty safe. Can't you just tp out? Also I kinda find it very stupid you lose 28 items out of your bank, it's already PVP. Would be more fun if you'd just lose your inventory, but a well.
  14. Welcome back, didn't know you had lost mod. When did you leave?
  15. Agreed and a little disagreed. Modding becomes a task whereby mods are playing less. But I believe when you appoint mods you can select for this kinda I'm sure it isn't always a surprise when you see certain mods activity decline. About my graph being inaccurate, I'm not entirely sure. It really depends on how you look at it, or let me put it like this: The graph I drew I'm trying to compensate for "overplaying" during the time mod applications are open. If you look at the hours played during mod applications on open my graph is definitly inaccurate. You can just clearly see this in behaviour with certain people, when the mod applications go open they play a lot more and they'll start paying attention to everything and try to correct a lot of people that are doing things wrong. When someone does that I count them on the decline, seeing as they are playing to get mod and not for the gamemode. They often therefore decline after they got the mod powers. Anyways potato potato, it all writes the same I guess. Chicken or the egg?
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