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Sir_Conor

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Posts posted by Sir_Conor


  1. On 25/01/2020 at 18:09, Sir_Conor said:

    Games: TBC (Depending on player count:)

    Games/Format of the tournament will will be confirmed after player count, I put the same as last time as its more of the Maximum in terms of time that we will
    possible go to.

    The most likely format of this tounrament will be a 3 team round robin, every team playing against each other 2 twice (6 Games spread of 2 nights) and a final BO3 on Sunday. While the most favored date for the tournament is 21st, 22nd & 23rd Feb as everyone but 2 have selected this one. Still need around 4 to confirmed this will be the case. @Extinct ツ


  2. banner.png

    Outbreak CSGO Tournament

    Information

    Rank Requirements: There is no rank that you must be above before signing up for this event, but you must have an MM rank that you can give when you sign up. Please note that we will prioritize players in the interest of making the tournament as competitive as possible, players who we consider more reliable will likely be given spots first despite us not explicitly excluding anyone.

    CommitmentPlease ensure you are available before signing up for this event. There will be no more than 3 maps per night, depending on wins and losses. 

    ReservesWe will still be wanting reserves in the case of players being needed. If you are unsure about being able to commit completely and wish to sign up, please do so as a reserve first and update your post later on if needed. As usual, when picking reserves the player will be either equal or worse - replacements will not always be ideal and the best fit will be provided where possible so we do not expect people to pester hosts about these decisions.

    Maps: All maps which are currently on active duty will be used in this event: Mirage, Dust2, Inferno, Nuke, Cache, Overpass, Train, Vertigo

    ServersWe will be using Popflash.

    Tournament FormatThis will be confirmed once we know the number of teams available to us.

    Prizes: OB Champ and forum award are given to the winners. Also eternal bragging rights.

    StatsStats will be released shortly after tournament conclusion. (If someone can grab all popflash stats)

    CaptainsCaptains will be selected and messaged either on Teamspeak or steam. You will be invited to a channel and expected to attend to pick your teams.

    Games: TBC (Depending on player count:) Group stage = Bo1, Semi-Final = Bo3, Final = Bo5 Knife fight to choose sides

    Map BansFor the best of ones, all maps will be banned and the last one will be played. For the grand finals, each captain will ban once, then pick once, then ban until the final map. Will knife fight for sides.

    Estimated Tournament Dates: (21st, 22nd & 23rd Feb) or (28th, 29th & 1st Feb) or (6th, 7th & 8th March)

    Estimated Schedule:

    Friday  : 18:00 GMT - 22.30 GMT
    Saturday  : 18:00 GMT - 22.30 GMT
    Sunday  : 19.00 GMT - 22.30 GMT

    CANCELLED DUE TO LACK OF PLAYERS


  3. Hoping to get a few more response atm CSGO has 15, League has 14 with a couple of other suggested games. If there anyone else in OB you know would propably like to get involved get them to response.

    We could always do smaller tournament and have 3 teams but have more games.


  4. banner.png

     

    Following discussion among the staff team, it has been decided that the current moderation hierarchy will be overhauled so as to better suit the needs of the community.

    Ranks

    For a long time, the staff team has been broken into varying levels of power: Moderators, Senior Moderators, Admins and Head Admins. Each role carried unique access and permissions to various elements of the community as well as different areas of responsibility.
    These roles are now going to be abolished, replaced with a single role: Staff

    The aim of this new role is to equalise opportunity across the whole moderation team to give more freedom to any individual looking to help develop a part of the community, as well as sufficient tools to carry out their regular duties. Some members may still be given more access depending on their role within the team (for example, server developers will have access to servers etc.), but all roles will remain as Staff.

    Partners

    Along with the ranking overhaul will come the addition of a new role outside of the staff team. This will be known as Partner.

    Partners will have access to many elements of the community with only a restrictions, allowing freedom in their developments. They will not have traditional moderation responsibilities, but must be providing a service to the community (server development, forum development etc. but can also include moderating if there is nothing else to be working on at the time).

    We feel that the introduction of the partner role will allow the responsibility of running Outbreak to be a shared operation, bringing with it some enriching qualities to break free from the stuff you guys are used to seeing.

    Our first Partner will be a long standing member @Mintlou and we hope working with him will help us do more for the community together. 

    Community Meeting

    We will be doing a another Community Meeting update tomorrow at 6PM (BST) All are welcome to come and give ideas/suggestions etc of what you want to see from the community. Some of the things that we discussed in the latest Admin meeting and would like to bring up is:

    • Discord
    • Events
    • Servers

     

    Any member wanting to do anything in the community only needs to come and speak to us, we will try to support your idea any way we can. The changes to the team will happen tonight, and a community meeting is being held tomorrow night so that any questions can be answered about the changes. We hope to see you there; Outbreak is nothing without the input of the members, so please come and engage!

      

    Note: This is not the monthly update - that will be coming after the community meeting on the 8th.


  5. 4 minutes ago, gaffeR said:

    @Sir_Conor I've poked you numerous times on TS about an update on the GTA server without a response.

    I've just looked through my teamspeak logs and I don't see any pokes from you up to 01/05/2019 though I could of missed it. More-than likely though you've either messaged me when I've been in a middle of a game or AFK and I've just missed it. If there is a question you wanna ask just message me on the forums or just move down and talk probably the best.

    If people want OB to focus on different things we can discuss it further at the community meeting it'll be easy to just talk it out, though anyone can always chat whenever so long as I'm not doing anything, I'd answer anything. 

    I didn't mention anyone because realistically if anyone wants to do anything they can and if they need anything all you need to do is speak to me and I'd work around or help or whatever but as mentioned more information is going to be coming in the next few days after the admin meeting and monthly update and everything else will be discussed in Community Meeting. 


  6. Firstly want to go over the GTA Server Timeline as I don't know where this talking about it for 8 months has come from...

    December to January -

    Helped set up a DayZ server, learned the basics of installed plugins etc then passed on to the person that wanted the server as I didn't personally play DayZ much but I'd be on hand to help install anything if asked but it died soon after.

    End of Jan to Early February - Thinking about creating server asked for thoughts

    Had seen quite a few GTA RP videos on youtube and knew one or two people who played it, it seemed like a fun idea that would have that Jailbreak level on interaction. After Jamie made the "Yo Admins" thread I asked if people are interested to let me know and I'd start looking at it properly. Got a decent response with quite a few people interested in a possible server. As I had never done anything with FiveM or Big RP Servers didn't know how long it would take or what would be needed but asked "if there are any suggestions from feel free to give them" for the RP server or "If anyone has any experience setting up FiveM servers let us know as it be helpful." but didn't get any response to this.

    Rest of February - Trying to learn and set up the basics of a default FiveM Server

    Created a basic five vanilla server on Cheeses Server but had issues with the trying to install the major frameworks, I had big issues when trying to install the major frameworks and trying to get them not to throw error and crash, Cheese trying taking a look but couldn't get it working either. trying to learning how you go about setting up a a sever

    Which was where most of the progress I was able to do was setting up a Default FiveM Server and getting it to actually proper show on the FiveM Server Browser.

    March - I didn't do much due to personal reasons

    Due to personal reasons I wasn't on much from the End of February for about and started being active again by the end of march.

    April - GTA update on progress, asked for help if people want the server up faster

    This was when the "Time for Change" Thread was created and I responded to give update on what had happen so far 

    Spoiler

     

    On 07/04/2019 at 18:32, Sir_Conor said:

    There hasn't been as much progress as I wanted to on the GTA/FiveM Server, I've been doing the stuff on the side for it although I've not been able to devote as much time as I'd of liked due to personal reasons. We set up a vanilla FiveM Server quite quickly but were having issues while installing the main major frameworks and getting them to work together without throwing errors or just crashing, it's only been this weekend where we've got the framework to actually work and are at a point of deciding what we need to install.
     
    I've spent the past few hours today playing around on different RP Servers having a look at mechanics and systems that they have and what ones we'll need and it is a hell of a lot which we'll all need configs setting up correctly and making sure everything works together. I definitely don't have much experience setting up FiveM server which is taking a lot of time learning while at the same time trying to implement it.
     
    Now unless GTA/FiveM Server isn't something that people want and they have alternative ideas or suggestions or whatever instead, I do think GTA/Five M RP server would really be great for us but there is a lot of work that needs to be done and I honestly can't do it all, Cheese helps as much as he can but as he previously mentioned he's been massively busy with work and hasn't been able to help as much.
     
     
    Simply put we need more people helping with the Server if we actually want to make it and make it good some of the things I see we need is already:
     
    Server Development Help (Both people with technical experience and others to help find plugins through Here)
    Server Communications (Keeping people updated on what's going on, so people have a much better idea of what's happening)
    GTA V/Five M RP players that have played on servers and can give us a better idea what some of the best Quality of Life/Must have plugins.
    Anyone that has an interest in GTA and are willing to spend hours of their time testing out everything.

     
    Afterwards, we can try and get more custom plugins created, not sure how much LUA @Quinn has done before but they said they happily make shit for us and if there is anyone else who also wants to help with this the more the better.
     
    Last I asked, "If anyone has any experience setting up FiveM servers let us know as it be helpful." I didn't get any feedback, other than the people who were just genuinely looking forward to GTA RP Server but if we want to have the server out faster we are going to need more people willing to help and spend time on it. So if there are people that want to help with GTA RP Server either come to speak to me, forum message me hopefully I get more of a response than last time and then together we can start actually making progress on both the server and then the community as a whole.

     

     

     


    I asked if GTA/FiveM Server wasn't something that people wanted or if they had any alternative ideas or suggestion to let us know and we would try to facilitate. I then again asked if GTA/ FiveM was something that people wanted and work to be done on it faster I would need help and I tried to give some suggestions on ways people could help even if not technically minded and if they were it would be great especially because even though cheese tried to help on bits here and there he was massively busy with work and wasn't able to give much help as I needed. So I asked again to try and get some help, I asked people to either come speak to me or forum message me hoping I'd get more of a response that last time.

    And we did our first Community Meeting to discussing all of this and other things the community wanted, I had thought and said that I wanted to try and get BETA for Early May which was probably very naive of me but from the meeting I had hope that much people would try to help out as a few had said they take a look at FiveM so I genuinely thought more people would help out and we could at least get a decent amount of work done on it. That didn't happen I had one or two people end up sending me a couple of plugins but that was about it. 

    Mid April to Mid May - Setting up as much as I can

    Continued working on the server got the load of plugins installed and was tweaking Car Hud, learning how fivem does perms and setting up basics of perms. Installed some of the major plugins but trying to figure which worked better especially for the Cops, Civ Jobs and things to do. There was two FiveM update which fully broke the server and I had wasted two weekends where I could've done big chunks of the work. But here is the latest plugins list so far:

    Spoiler
    Spoiler

    async
    cron
    es_camera
    es_extended
    esx_accessories
    esx_addonaccount
    esx_addoninventory
    esx_ambulancejob
    esx_animations
    esx_atm
    esx_bankerjob
    esx_barbershop
    esx_basicneeds
    esx_billing
    esx_boat
    esx_boilerplate
    esx_clotheshop
    esx_datastore
    esx_dmvschool
    esx_drugs
    esx_garage
    esx_holdup
    esx_identity
    esx_inventoryhud
    esx_inventoryhud_trunk
    esx_joblisting
    esx_jobs
    esx_license
    esx_lscustom
    esx_mecanojob
    esx_menu_default
    esx_menu_dialog
    esx_menu_list
    esx_migrate
    esx_optionalneeds
    esx_phone
    esx_policejob
    esx_property
    esx_randomevents
    esx_realestateagentjob
    esx_rpchat
    esx_service
    esx_shops
    esx_sit
    esx_skin
    esx_society
    esx_status
    esx_taxijob
    esx_vehicleshop
    esx_voice
    esx_weaponshop
    esx_whitelist
    esx_whitelistEnhanced
    instance
    skinchanger

    [esx]
    [gamemodes]
    [gameplay]
    [managers]
    [system]
    [test]
    carhud
    chat-theme-civlifechat
    EasyAdmin-4.8
    EasyAdmin-MySQL
    es_admin2
    es_ui
    esplugin_mysql
    essentialmode
    ESX_Healthbar-UI
    fivem
    fivem-awesome1501
    fivem-map-hipster
    fivem-map-skater
    frfuel
    ft_libs
    ghmattimysql
    mysql-async
    pNotify
    police
    robberies
    runcode
    serverpw
    t-loadscreen
    ToastysCruiseControl
    trafficadjuster

    Mid May to now...

    I wanted to make an update after the next Community Meeting which was meant to be on the 19th weekend, As I really wanted to try and people to help as there just so much set up and plugins needed just to get the basics of an RP server but that got delayed and then over the past two weeks I've been busy IRL with the majority of my family's birthdays and my own, having a few nights out so only did bits on the server here and there. 

    I think that's the full timeline of what has happened with the GTA Server, which after suggesting it in February and asking for thoughts on what people thoughts to now the progress so far. 

    On 01/06/2019 at 20:01, Mintlou said:

    Instead of RP, just throw a server up with a car spawner and teleport menu and let it be a sandbox server. It would at least give you an idea of who would actually play if you later decided to do something more ambitious. 

    This is probably the best suggestion I've actually seen about the GTA Server. I was focus on creating the server people had said they wanted but if people want a server like this or anything else you want throwing up all you need to do is suggest it and especially if its vanilla/simple to do we should definitively be able to do it.

     

    Going forward

    I usually say on most of all my big posts but if you want something... anything all you need to do is just genuinely ask. You can drop me a poke, speak to me on TS or drop a forum message. Or if you want to create/do something yourself and want help from Admin Team or myself just ask I'll help in any way that I can.

    Following all that is mention here, we're firstly going to have an Admin meeting in the next couple of days to discuss everything here and then post a monthly update with a few community changes before the Community meeting where we can go over any changes and discuss them thoroughly.


  7. We'll do another Summer league tourney probably around the same time as last year's one in the July/August when more people should be off.

    If anyone has anymore suggestions for other event or game nights that they would like to do make sure you suggest them or if a your idea has been suggested but you'd be willing to help out hosting it, just repost it and let us know.

    The first community choice event has been selected and will be announced soon, the top 2 choices will be done from the vote will be host throughout this month. As they wasn't as too many suggestions or vote we'll be doing this vote once a month for the next choice.

    Sent from phone.

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